Building the future of the esports.
With LHM Lexogrine successfully redefined esports - the production has never been easier and quality has been better. Each day we ask our community what else we can build to make their work better and easier - and one of the commonly requested features was the ability to showcase the veto sessions for the map pick during esports events.
We built the standalone web application which allows free of charge use but also - in case of owning the LHM subscription - offers full cloud-based synchronisation between LHM Veto and LHM tool itself.
Map pick during the events can be now as exciting as the match itself!
As usual we decided to use TypeScript as core programming language - and using React and Node.js to build each part of the web application.
The core element is the cloud-based synchronisation - thanks to scalable LHM backend infrastructure we’ve been able to quickly add new module of map pick, offering swift data communication between LHM and Veto application - so now you can not only vote in real-time but also showcase that process on the dedicated, great looking overlays during the transmission.
So no matter if you host a LAN tournament or players are on the two opposite sides of the globe - they can easily pick the maps and you will be able to show that real-time on your stream with just a few simple clicks!
LHM Veto application is the next step in our goal to offer the vast range of top-tier solutions to fully support esports. From production to automation - each day we are laser focused on delivering the best-possible solutions for the market.
Thanks to the LHM Cloud - build by our experience team using Node.js and AWS - we’ve been able to quickly synchronize data between LHM and LHM Veto, which make the whole process super intuitive and easy-to-use. Because who doesn't love when the tool makes sure to take care of the boring part and we can focus on the exciting one?